Pokemon Games Abilities List

Leo Migdal
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pokemon games abilities list

Each ability from the latest generation of Pokémon games is listed below, along with a short description and how many Pokémon can have that ability. Click an ability name to see the Pokémon that can learn it. Abilities, introduced in Generation 3 (Ruby/Sapphire), are special attributes given to each Pokémon that can aid them in battle. Many abilities act as a power-up by increasing a move or stat; others introduce a third-party effect like a weather condition. Some abilities can even hinder a Pokémon battle. Each Pokémon can have only one ability, however, some have the option of two different abilities.

The choice is random and each ability is equally likely. There are 308 single-ability Pokémon and 355 dual-ability Pokémon. In Pokémon Black & White, a third hidden ability was introduced. The third ability is only available when a Pokémon is returned from the Dream World, a new online feature that is part of the Pokémon Global Link. 568 Pokémon have a Dream World ability. A selection of related questions from PokéBase:

An Ability (Japanese: 特性 Ability) is a game mechanic introduced in Generation III that provides a passive effect in battle or in the overworld. Individual Pokémon may have only one Ability at a time. Prior to Generation VI, an Ability could not be changed after a Pokémon was obtained except by Evolution—where the new Ability is determined by the former Ability—and form change. Not every Ability is entirely beneficial; some of them are hindering. A Pokémon's Ability was often originally referred to as a "special ability",[1] "special Ability",[2] or "Sp. Ability"[3] in Generation III, or sometimes simply "ability" until Generation V,[4] after which it is consistently capitalized as "Ability".

Abilities are functionally absent in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, Pokémon Legends: Arceus and Pokémon Legends: Z-A. Some species of Pokémon have multiple possible Abilities. The most Abilities any species or form has is three: two normal Abilities and one Hidden Ability. In most wild Pokémon encounters, the Pokémon's Ability will be one of its non-Hidden Abilities (each having an even chance of appearing if the species has two). Hidden Abilities were introduced in Generation V; they are relatively rare and usually require some type of special encounter.

In technical terms, a species' Abilities may be thought of as having separate slots, with an individual Pokémon's non-Hidden slot determined by its personality value. For example, an Eevee—with two non-Hidden Abilities—has Run Away for its first non-Hidden slot, Adaptability for its second, and Anticipation for its Hidden Ability slot. Vaporeon—with only one non-Hidden Ability—can be considered to have Water Absorb for both non-Hidden slots. When a Pokémon evolves, its Ability slot remains the same. This means that a Poochyena with Run Away will evolve into a Mightyena with Intimidate, while a Poochyena with Quick Feet will evolve into a Mightyena with Quick Feet. Abilities, a feature that was introduced in the games Ruby/Sapphire have become a vital aid to every Pok�mon trainer.

Each of the 386 Pok�mon have a special Ability some unique to that Pok�mon, others spread about through many other Pok�mon. Some Pok�mon even get a selection of two Abilities, however it can only have one and once it has that one, it's stuck with that one Abilities tend to range from having certain battle effects such as Paralysis when Physical Contact is made to allowing Wild Pok�mon to appear more on the Overworld. All Pok�mon games since Ruby & Sapphire have made use of these abilities. However in Pok�mon Emerald certain abilities received an extra boost and an additional off-Overworld effect. This page is to allow for an easy look at each of the different abilities including lists of the Pok�mon that know the ability:

Adaptibility In-Battle Effect: If this Pok�mon uses an attack that has the same type as it, then the move's power is increased In-Battle Effect: If this Pok�mon uses an attack that has the same type as it, then the move's power is increased This is a list of all Abilities, organized by generation. From generation 3 onwards, countless abilities have been introduced to the games providing passive effects in battles and the overworld itself. These effects range from weather manipulation, over resistances, and the prevention of status effect changes, to the restoration of hit points under certain conditions – to name a few. These abilities usually fall into two categories: regular Abilities, of which every Pokémon possesses at least one, and Hidden Abilities, introduced in generation 5.

Of the regular Abilities, each Pokémon has at least one, sometimes having the option of a secondary with a 50% chance of either occurring. Additionally, upon evolution, a Pokémon might change its abilities if the follow-up evolution possesses a different one. However, Hidden Abilities behave a little differently, as these can only be acquired under certain circumstances. InfoPoke is your complete Pokédex featuring all 1,025 Pokémon from Gen 1-9. Detailed stats, evolutions, type matchups, moves & abilities. Explore the most searched and beloved Pokémon from all generations

Browse our complete database of 1,025 Pokémon organized by multiple categories Complete National Pokédex with detailed stats, evolutions, and movesets for every Pokémon from Gen 1-9. Browse Pokémon by generation from Kanto (Gen 1) to Paldea (Gen 9). View regional Pokédex entries. A list of all abilities that Pokémon can learn, separated by the generations where they were introduced. The table contains the name and description of the ability.

To view a list of which Pokémon are able to learn each respective ability, click on the ability name or description to go to that ability profile page. Explore and analyze all Pokémon abilities with detailed effects and descriptions A Pokémon ability is a special attribute that every species of Pokémon has in the Pokémon video games. The use of abilities first started in Pokémon Ruby and Sapphire of the Pokémon video games. Every Pokémon has an ability, and several species of Pokémon may have one of two possible abilities. Most Pokémon use their abilities in battle.

Abilities can strengthen a Pokémon's own statistics or weaken a foe's, or inflict conditions such as paralysis or poisoning. For instance, an Electrike's Static ability may paralyze a foe that touches it, or a Bulbasaur may use its Overgrow ability to power up its Grass attacks when it is weak. Some Pokémon, like Lotad, can use their Rain Dish ability to restore HP whenever it is raining. Some abilities render some Pokémon invincible against certain types of attacks. A Lunatone's ability to Levitate will prevent Ground attacks from striking it, and Shedinja's Wonder Guard ability will keep any attack that is not super effective from hitting it. A Steelix's Rock Head ability prevents it from receiving damage from the recoil of certain powerful physical attacks.

A Pokémon with the Lightningrod ability, such as Marowak, will keep its partner safe from electric attacks in a double battle by drawing the electricity away from it. Not all abilities are helpful. Slaking has the Truant ability, which allows it to attack only every other turn. This is intended to hinder Slaking's very high statistics. However, Skill Swap can be used on Slaking to switch abilities with the foe, passing it the preventative ability to the opponent, and receiving a more preferable one in exchange. This is only possible in 2 vs.

2 battles or when the opponent uses it (a good way to trick a foe is putting a Pokémon with a more desirable ability and switch to Slaking when the foe uses Skill Swap),... Some abilities come into effect outside of Pokémon battles. Pokémon with the Pickup ability, like Meowth, will sometimes retrieve rare items off of the ground, such as gold Nuggets, which can be exchanged for money. Also, since Pokémon Emerald, a handful of abilities that were once only used in battle have effects outside of battle as well. Any Pokémon with the Lightningrod ability will double as a cell phone antenna and the player character will receive more phone calls because of it. A Pokémon with the ability to Intimidate, like Arbok, for example, will cause the player to encounter lower-level Pokémon less often.

Additionally, a Pokémon with the Flame Body ability will act as an incubator and cause eggs to hatch quicker.

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Each ability from the latest generation of Pokémon games is listed below, along with a short description and how many Pokémon can have that ability. Click an ability name to see the Pokémon that can learn it. Abilities, introduced in Generation 3 (Ruby/Sapphire), are special attributes given to each Pokémon that can aid them in battle. Many abilities act as a power-up by increasing a move or stat;...

The Choice Is Random And Each Ability Is Equally Likely.

The choice is random and each ability is equally likely. There are 308 single-ability Pokémon and 355 dual-ability Pokémon. In Pokémon Black & White, a third hidden ability was introduced. The third ability is only available when a Pokémon is returned from the Dream World, a new online feature that is part of the Pokémon Global Link. 568 Pokémon have a Dream World ability. A selection of related q...

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Abilities are functionally absent in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, Pokémon Legends: Arceus and Pokémon Legends: Z-A. Some species of Pokémon have multiple possible Abilities. The most Abilities any species or form has is three: two normal Abilities and one Hidden Ability. In most wild Pokémon encounters, the Pokémon's Ability will be one of its non-Hidden Abilities (each having...

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In technical terms, a species' Abilities may be thought of as having separate slots, with an individual Pokémon's non-Hidden slot determined by its personality value. For example, an Eevee—with two non-Hidden Abilities—has Run Away for its first non-Hidden slot, Adaptability for its second, and Anticipation for its Hidden Ability slot. Vaporeon—with only one non-Hidden Ability—can be considered to...